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Shooting
vs D-ITrue Shooting %
53.0%#238
Effective FG %
49.9%#234
3-Point %
32.3%#282
3PAR
30.2%#328
FTAR
29.7%#223
Assist %
45.5%#326
Shot Profile
vs D-IRim rateshare of shots at the rim
28.2%#350
Rim FG %
54.8%#233
Mid-range ratethe least efficient shot
41.1%#362
Mid-range FG %
39.8%#80
Corner 3 shareof all threes taken
21.6%#74
Corner 3 FG %
30.9%#255
Above-break 3 FG %
32.8%#213
Shot clock
25 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
25 gamesCreated byFinished by
McGriff is the least-assisted finisher — 100% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
