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Shooting
vs D-ITrue Shooting %
53.6%#236
Effective FG %
48.5%#310
3-Point %
31.0%#325
3PAR
41.2%#126
FTAR
42.5%#14
Assist %
53.1%#145
Shot Profile
vs D-IRim rateshare of shots at the rim
39.0%#96
Rim FG %
53.9%#284
Mid-range ratethe least efficient shot
20.0%#74
Mid-range FG %
30.4%#346
Corner 3 shareof all threes taken
17.2%#236
Corner 3 FG %
30.6%#314
Above-break 3 FG %
30.3%#323
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Graves is the least-assisted finisher — 80% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
