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Shooting
vs D-ITrue Shooting %
54.3%#170
Effective FG %
50.3%#214
3-Point %
32.5%#273
3PAR
37.4%#182
FTAR
33.9%#90
Assist %
53.5%#114
Shot Profile
vs D-IRim rateshare of shots at the rim
31.5%#292
Rim FG %
53.3%#275
Mid-range ratethe least efficient shot
29.5%#253
Mid-range FG %
43.1%#32
Corner 3 shareof all threes taken
10.2%#345
Corner 3 FG %
32.4%#230
Above-break 3 FG %
32.3%#229
Shot clock
22 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
22 gamesCreated byFinished by
Loyer is the least-assisted finisher — 75% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
