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Shooting
vs D-ITrue Shooting %
50.2%#330
Effective FG %
47.8%#303
3-Point %
30.4%#330
3PAR
32.1%#301
FTAR
24.9%#349
Assist %
41.0%#352
Shot Profile
vs D-IRim rateshare of shots at the rim
29.8%#335
Rim FG %
55.8%#178
Mid-range ratethe least efficient shot
38.1%#351
Mid-range FG %
36.9%#162
Corner 3 shareof all threes taken
12.0%#337
Corner 3 FG %
29.7%#314
Above-break 3 FG %
31.4%#283
Shot clock
30 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
30 gamesCreated byFinished by
Acuff is the least-assisted finisher — 90% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
