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Shooting
vs D-ITrue Shooting %
53.5%#225
Effective FG %
50.6%#202
3-Point %
33.6%#204
3PAR
34.5%#259
FTAR
28.2%#304
Assist %
49.3%#218
Shot Profile
vs D-IRim rateshare of shots at the rim
35.8%#199
Rim FG %
58.4%#88
Mid-range ratethe least efficient shot
29.7%#269
Mid-range FG %
34.9%#237
Corner 3 shareof all threes taken
22.4%#64
Corner 3 FG %
36.1%#184
Above-break 3 FG %
32.8%#206
Shot clock
35 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
35 gamesCreated byFinished by
Cuff is the least-assisted finisher — 77% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
