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Shooting
vs D-ITrue Shooting %
52.5%#287
Effective FG %
49.5%#269
3-Point %
30.3%#342
3PAR
40.9%#135
FTAR
30.4%#257
Assist %
53.0%#150
Shot Profile
vs D-IRim rateshare of shots at the rim
35.8%#176
Rim FG %
57.5%#140
Mid-range ratethe least efficient shot
23.2%#137
Mid-range FG %
30.7%#340
Corner 3 shareof all threes taken
17.3%#231
Corner 3 FG %
27.5%#343
Above-break 3 FG %
29.2%#343
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Comer is the least-assisted finisher — 83% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
