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Shooting
vs D-ITrue Shooting %
50.0%#336
Effective FG %
46.7%#332
3-Point %
31.5%#306
3PAR
42.2%#57
FTAR
35.2%#110
Assist %
52.5%#134
Shot Profile
vs D-IRim rateshare of shots at the rim
35.4%#215
Rim FG %
49.0%#347
Mid-range ratethe least efficient shot
22.2%#101
Mid-range FG %
35.6%#208
Corner 3 shareof all threes taken
18.7%#178
Corner 3 FG %
33.8%#249
Above-break 3 FG %
31.8%#264
Shot clock
30 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
30 gamesCreated byFinished by
Medor is the least-assisted finisher — 95% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
