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Shooting
vs D-ITrue Shooting %
51.4%#302
Effective FG %
48.5%#300
3-Point %
34.2%#174
3PAR
35.6%#243
FTAR
28.3%#276
Assist %
47.3%#283
Shot Profile
vs D-IRim rateshare of shots at the rim
27.7%#354
Rim FG %
54.0%#258
Mid-range ratethe least efficient shot
36.2%#348
Mid-range FG %
34.6%#225
Corner 3 shareof all threes taken
17.6%#192
Corner 3 FG %
29.5%#271
Above-break 3 FG %
36.1%#80
Shot clock
29 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
29 gamesCreated byFinished by
Brickus is the least-assisted finisher — 79% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
