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Shooting
vs D-ITrue Shooting %
57.0%#54
Effective FG %
55.5%#18
3-Point %
36.8%#28
3PAR
47.6%#15
FTAR
25.5%#344
Assist %
58.9%#29
Shot Profile
vs D-IRim rateshare of shots at the rim
42.0%#45
Rim FG %
58.3%#90
Mid-range ratethe least efficient shot
10.4%#2
Mid-range FG %
35.2%#224
Corner 3 shareof all threes taken
24.6%#27
Corner 3 FG %
41.1%#53
Above-break 3 FG %
35.6%#70
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Metheny is the least-assisted finisher — 90% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
