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Shooting
vs D-ITrue Shooting %
52.9%#250
Effective FG %
49.2%#271
3-Point %
32.6%#266
3PAR
29.7%#334
FTAR
33.1%#112
Assist %
54.4%#92
Shot Profile
vs D-IRim rateshare of shots at the rim
34.2%#230
Rim FG %
53.3%#275
Mid-range ratethe least efficient shot
35.9%#346
Mid-range FG %
39.0%#95
Corner 3 shareof all threes taken
14.5%#275
Corner 3 FG %
48.6%#7
Above-break 3 FG %
31.1%#279
Shot clock
13 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
13 gamesCreated byFinished by
Gardner is the least-assisted finisher — 65% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
