Loading shot locations…
Shooting
vs D-ITrue Shooting %
53.6%#219
Effective FG %
50.8%#190
3-Point %
35.6%#91
3PAR
36.4%#211
FTAR
29.8%#257
Assist %
52.5%#134
Shot Profile
vs D-IRim rateshare of shots at the rim
36.8%#178
Rim FG %
53.6%#262
Mid-range ratethe least efficient shot
26.4%#195
Mid-range FG %
38.1%#120
Corner 3 shareof all threes taken
21.0%#96
Corner 3 FG %
36.4%#173
Above-break 3 FG %
35.8%#64
Shot clock
30 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
30 gamesCreated byFinished by
Brickner is the least-assisted finisher — 74% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
