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Shooting
vs D-ITrue Shooting %
50.5%#325
Effective FG %
47.2%#323
3-Point %
31.0%#321
3PAR
41.1%#84
FTAR
29.1%#281
Assist %
56.9%#55
Shot Profile
vs D-IRim rateshare of shots at the rim
31.0%#324
Rim FG %
58.3%#90
Mid-range ratethe least efficient shot
27.6%#221
Mid-range FG %
30.8%#335
Corner 3 shareof all threes taken
16.6%#244
Corner 3 FG %
34.1%#242
Above-break 3 FG %
30.8%#300
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Curfman is the least-assisted finisher — 83% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
