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Shooting
vs D-ITrue Shooting %
52.5%#287
Effective FG %
49.9%#257
3-Point %
32.2%#278
3PAR
35.9%#261
FTAR
31.5%#213
Assist %
61.2%#15
Shot Profile
vs D-IRim rateshare of shots at the rim
35.7%#183
Rim FG %
56.5%#186
Mid-range ratethe least efficient shot
28.3%#249
Mid-range FG %
36.8%#186
Corner 3 shareof all threes taken
18.4%#191
Corner 3 FG %
33.6%#243
Above-break 3 FG %
31.9%#269
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Mitchell Jr. is the least-assisted finisher — 75% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
