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Shooting
vs D-ITrue Shooting %
52.4%#270
Effective FG %
50.6%#202
3-Point %
33.1%#237
3PAR
43.2%#48
FTAR
27.0%#315
Assist %
48.4%#255
Shot Profile
vs D-IRim rateshare of shots at the rim
35.0%#206
Rim FG %
61.9%#34
Mid-range ratethe least efficient shot
22.6%#94
Mid-range FG %
22.6%#352
Corner 3 shareof all threes taken
12.5%#319
Corner 3 FG %
42.2%#56
Above-break 3 FG %
33.1%#200
Shot clock
16 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
16 gamesCreated byFinished by
K. Moore is the least-assisted finisher — 90% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
