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Shooting
vs D-ITrue Shooting %
55.9%#104
Effective FG %
52.9%#95
3-Point %
34.0%#182
3PAR
43.2%#80
FTAR
31.1%#230
Assist %
52.1%#174
Shot Profile
vs D-IRim rateshare of shots at the rim
35.5%#190
Rim FG %
58.5%#105
Mid-range ratethe least efficient shot
21.4%#99
Mid-range FG %
40.7%#50
Corner 3 shareof all threes taken
18.3%#195
Corner 3 FG %
44.3%#14
Above-break 3 FG %
32.3%#244
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Zephir is the least-assisted finisher — 77% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
