Loading shot locations…
Shooting
vs D-ITrue Shooting %
51.2%#303
Effective FG %
48.0%#295
3-Point %
32.9%#242
3PAR
34.4%#261
FTAR
33.9%#141
Assist %
46.6%#278
Shot Profile
vs D-IRim rateshare of shots at the rim
31.7%#310
Rim FG %
52.8%#281
Mid-range ratethe least efficient shot
33.9%#321
Mid-range FG %
37.7%#136
Corner 3 shareof all threes taken
15.4%#278
Corner 3 FG %
38.7%#99
Above-break 3 FG %
31.7%#272
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Rawls is the least-assisted finisher — 93% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
