Loading shot locations…
Shooting
vs D-ITrue Shooting %
50.8%#321
Effective FG %
48.0%#310
3-Point %
33.2%#232
3PAR
37.3%#187
FTAR
27.8%#293
Assist %
52.9%#127
Shot Profile
vs D-IRim rateshare of shots at the rim
37.4%#134
Rim FG %
51.0%#319
Mid-range ratethe least efficient shot
24.1%#125
Mid-range FG %
35.3%#208
Corner 3 shareof all threes taken
21.7%#72
Corner 3 FG %
31.3%#250
Above-break 3 FG %
33.3%#190
Shot clock
18 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
18 gamesCreated byFinished by
Stucke is the least-assisted finisher — 81% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
