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Shooting
vs D-ITrue Shooting %
53.8%#203
Effective FG %
50.8%#193
3-Point %
36.2%#70
3PAR
38.4%#150
FTAR
27.1%#312
Assist %
52.0%#152
Shot Profile
vs D-IRim rateshare of shots at the rim
27.7%#354
Rim FG %
55.6%#204
Mid-range ratethe least efficient shot
34.0%#330
Mid-range FG %
38.8%#97
Corner 3 shareof all threes taken
14.6%#271
Corner 3 FG %
40.4%#79
Above-break 3 FG %
36.1%#80
Shot clock
16 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
16 gamesCreated byFinished by
Cone is the least-assisted finisher — 85% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
