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Shooting
vs D-ITrue Shooting %
55.5%#98
Effective FG %
52.4%#96
3-Point %
35.1%#121
3PAR
37.4%#182
FTAR
30.1%#211
Assist %
53.3%#119
Shot Profile
vs D-IRim rateshare of shots at the rim
40.9%#50
Rim FG %
65.5%#8
Mid-range ratethe least efficient shot
22.0%#79
Mid-range FG %
28.8%#335
Corner 3 shareof all threes taken
19.3%#141
Corner 3 FG %
66.7%#1
Above-break 3 FG %
31.0%#281
Shot clock
10 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
10 gamesCreated byFinished by
Sherfield is the least-assisted finisher — 60% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
