Loading shot locations…
Shooting
vs D-ITrue Shooting %
55.0%#143
Effective FG %
51.9%#129
3-Point %
36.3%#47
3PAR
34.3%#262
FTAR
28.2%#304
Assist %
42.0%#345
Shot Profile
vs D-IRim rateshare of shots at the rim
31.6%#312
Rim FG %
55.9%#172
Mid-range ratethe least efficient shot
34.3%#324
Mid-range FG %
41.2%#41
Corner 3 shareof all threes taken
13.2%#325
Corner 3 FG %
38.2%#112
Above-break 3 FG %
35.1%#87
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Giles is the least-assisted finisher — 97% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
