



San FranciscoUSF16-16
WCCCoach: Chris Gerlusfen
16-16NET#125
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Shooting
vs D-ITrue Shooting %
55.0%#169
Effective FG %
51.2%#184
3-Point %
34.6%#139
3PAR
46.1%#45
FTAR
40.1%#59
Assist %
55.6%#94
Shot Profile
vs D-IRim rateshare of shots at the rim
35.2%#284
Rim FG %
58.3%#114
Mid-range ratethe least efficient shot
19.1%#119
Mid-range FG %
32.0%#332
Corner 3 shareof all threes taken
17.1%#250
Corner 3 FG %
41.2%#43
Above-break 3 FG %
32.7%#204
Shot Clock
31 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Offense
Pts/Shot1.0353D-I 1.03
Early 0–10s1.022030.9% of shots
Middle 11–20s1.045437.9% of shots
Late 21s+1.048531.2% of shots
Defense
Defense
Pts/Shot1.0261Allowed, D-I 1.03
Early 0–10s1.047335.4% of shots
Middle 11–20s1.092237.9% of shots
Late 21s+0.898626.7% of shots
Fill is this team's shooting against the D-I average for that stretch of the clock. On the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws. Percentiles are against the 365 D-I teams with five games or more on the clock this season.