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Shooting
vs D-ITrue Shooting %
51.7%#329
Effective FG %
47.6%#340
3-Point %
30.5%#336
3PAR
26.8%#362
FTAR
35.3%#170
Assist %
51.6%#208
Shot Profile
vs D-IRim rateshare of shots at the rim
48.2%#8
Rim FG %
52.9%#310
Mid-range ratethe least efficient shot
24.5%#258
Mid-range FG %
38.3%#162
Corner 3 shareof all threes taken
28.1%#6
Corner 3 FG %
28.1%#347
Above-break 3 FG %
31.5%#276
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Clark is the least-assisted finisher — 92% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
