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Shooting
vs D-ITrue Shooting %
53.3%#223
Effective FG %
49.3%#264
3-Point %
34.9%#139
3PAR
34.5%#271
FTAR
34.5%#75
Assist %
53.4%#117
Shot Profile
vs D-IRim rateshare of shots at the rim
35.7%#185
Rim FG %
52.5%#292
Mid-range ratethe least efficient shot
29.5%#253
Mid-range FG %
37.1%#147
Corner 3 shareof all threes taken
19.4%#134
Corner 3 FG %
39.5%#95
Above-break 3 FG %
33.3%#190
Shot clock
24 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
24 gamesCreated byFinished by
McCollum is the least-assisted finisher — 91% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
