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Shooting
vs D-ITrue Shooting %
48.0%#358
Effective FG %
44.7%#354
3-Point %
28.0%#360
3PAR
34.3%#262
FTAR
30.8%#233
Assist %
48.7%#234
Shot Profile
vs D-IRim rateshare of shots at the rim
35.2%#222
Rim FG %
52.2%#299
Mid-range ratethe least efficient shot
30.6%#284
Mid-range FG %
34.2%#273
Corner 3 shareof all threes taken
20.6%#106
Corner 3 FG %
37.5%#130
Above-break 3 FG %
25.7%#352
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Tekin is the least-assisted finisher — 97% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
