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St. Bonaventure21-12

A10Coach: Mark Schmidt

21-12NET#108

Net Rtg, on the floor minus off it. Players with 100 possessions each way

Players
Columns

ON/OFF Difference

How the team's numbers change with each player on the floor. Ranked against every qualifying player in Division I.

EfficiencyFour FactorsOpponent
Melvin Council Jr.+4.066+13.398+9.310+3.282−9.72−13.898−17.02+7.02−4.016−1.230−11.594
Lajae Jones+6.374+3.268−3.166+0.960−2.132−2.584−2.936−5.492−2.724−3.58−5.780
Chance Moore+15.294+5.780−9.590+1.870−3.322−3.390+4.978−2.978+1.566+2.586−1.960
Noel Brown−3.836+0.554+4.426+0.252−3.322−2.180−0.052+2.722+1.062−3.48−9.590
Jonah Hinton−10.318+1.962+12.24+3.988−4.814+0.246−4.924+4.410+3.282−5.02+1.740
Noah Bolanga−14.910−8.414+6.516−4.812+0.556+0.640−3.234+4.212+0.354+0.254+5.122
Dasonte Bowen+18.998+7.988−11.094+3.484+7.196+3.76+15.398−6.094−5.012+5.098+2.834
Duane Thompson−1.744−5.722−4.172−2.724+4.588+3.48+1.260−1.262+0.960+2.888+3.232
Xander Wedlow−4.136−5.026−0.954−1.534+1.464+1.428−8.710+2.324+2.070+4.096+5.520
Michael Folarin+12.190+0.554−11.794−0.446+11.7100+5.22+0.254−8.598−1.240+3.292+10.48

Player ON

What the team did while each player was on the floor.

EfficiencyFour FactorsOpponent
Melvin Council Jr.5.456107.946102.46250.1%4629.8%4615.4%6029.5%4850.5%5070.4%5619.1%6423.7%68
Lajae Jones6.258107.446101.36450.1%4630.1%4815.9%5630.0%5049.2%5670.3%5618.6%6023.6%68
Chance Moore8.162108.04699.96850.3%4629.8%4615.7%5631.5%5449.4%5671.0%6019.7%6824.1%66
Noel Brown4.254107.044102.86050.0%4029.7%4615.9%5630.5%5250.6%5070.9%6018.4%6022.4%72
Jonah Hinton2.150107.546105.35451.1%4829.0%4216.4%5229.1%4651.3%4871.6%6217.8%5425.0%64
Noah Bolanga-5.138101.130106.25246.6%2830.8%5016.7%4828.3%4452.9%3870.9%6019.4%6628.0%54
Dasonte Bowen20.080113.16093.18052.6%5636.1%7019.2%3042.6%7845.3%7466.8%4223.2%8426.7%58
Duane Thompson3.754102.23298.47047.7%3234.1%6419.1%3231.5%5449.0%5871.4%6021.5%7827.1%56
Xander Wedlow1.650102.534101.06648.6%3631.6%5417.6%4223.0%2852.1%4272.4%6622.7%8229.4%50
Michael Folarin16.674107.34690.88449.5%4041.5%8621.3%2030.7%5241.9%8469.6%5222.3%8234.3%36

Player OFF

What the team did while each player sat.

EfficiencyFour FactorsOpponent
Melvin Council Jr.1.45094.61893.28046.9%2839.5%8029.1%246.5%8443.4%8074.4%7420.3%7235.2%34
Lajae Jones-0.146104.238104.45649.2%3832.2%5618.4%3632.9%5854.6%3273.0%6822.1%8029.3%50
Chance Moore-7.134102.334109.44448.5%3633.1%5819.0%3226.6%4052.3%4269.4%5217.2%5025.9%60
Noel Brown8.162106.54298.47049.8%4033.0%5818.0%4030.5%5247.9%6269.9%5421.8%8031.9%42
Jonah Hinton12.468105.64093.28047.2%3033.8%6216.2%5433.9%6046.9%6668.4%4822.8%8423.3%68
Noah Bolanga9.864109.55099.76851.4%5030.3%4816.2%5431.5%5448.7%5870.6%5619.2%6422.9%70
Dasonte Bowen1.048105.240104.25649.2%3829.0%4215.5%5827.4%4251.3%4871.8%6418.1%5823.9%66
Duane Thompson5.456107.946102.56250.4%4629.6%4415.7%5630.3%5050.2%5070.5%5618.7%6223.9%66
Xander Wedlow5.756107.646101.96250.1%4630.3%4816.2%5431.7%5449.7%5670.4%5618.7%6223.8%66
Michael Folarin4.454106.944102.46249.9%4029.8%4616.1%5430.5%5250.5%5070.7%5819.0%6423.9%66
How to read this

An on/off split is not a rating of the player. It is what the team did with him on the floor and with him off it, which also carries whoever replaced him, whoever he played alongside, and who the opponent had out there at the time. Two players on the same team can trade the same minutes and both look good, or both look bad, for reasons neither controls.

Players need 100 possessions both on and off the floor to appear. Both sides, not either: a starter who never sits has no off-court sample, and his difference would be the team measured against nothing.

In ON/OFF Difference, percentage columns are shown as points of difference, and each row is ranked against every qualifying player in Division I (3,990 of them) rather than against team ratings: a +7 net rating is a good lineup, a +7 net swing is an enormous one. Player ON and Player OFF are ranked against Division I five-man units instead, because those are ordinary team rates.

Sorting any of the three tables reorders all three, so a player stays on the same line throughout.