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Shooting
vs D-ITrue Shooting %
55.2%#116
Effective FG %
52.1%#112
3-Point %
35.0%#132
3PAR
41.6%#73
FTAR
35.9%#53
Assist %
49.2%#234
Shot Profile
vs D-IRim rateshare of shots at the rim
37.2%#146
Rim FG %
57.2%#152
Mid-range ratethe least efficient shot
22.1%#81
Mid-range FG %
28.6%#339
Corner 3 shareof all threes taken
23.3%#53
Corner 3 FG %
37.2%#136
Above-break 3 FG %
31.1%#279
Shot clock
16 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
16 gamesCreated byFinished by
Boyd is the least-assisted finisher — 89% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
