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Shooting
vs D-ITrue Shooting %
55.2%#127
Effective FG %
51.1%#176
3-Point %
35.1%#118
3PAR
40.4%#100
FTAR
38.6%#33
Assist %
51.0%#168
Shot Profile
vs D-IRim rateshare of shots at the rim
48.1%#3
Rim FG %
52.7%#286
Mid-range ratethe least efficient shot
11.6%#4
Mid-range FG %
31.1%#327
Corner 3 shareof all threes taken
25.0%#22
Corner 3 FG %
35.2%#211
Above-break 3 FG %
34.9%#97
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Conerway is the least-assisted finisher — 85% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
