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Shooting
vs D-ITrue Shooting %
50.2%#334
Effective FG %
47.9%#312
3-Point %
31.3%#324
3PAR
42.4%#58
FTAR
26.7%#322
Assist %
48.7%#248
Shot Profile
vs D-IRim rateshare of shots at the rim
35.7%#185
Rim FG %
51.3%#315
Mid-range ratethe least efficient shot
20.7%#53
Mid-range FG %
37.8%#116
Corner 3 shareof all threes taken
10.5%#344
Corner 3 FG %
43.6%#38
Above-break 3 FG %
34.3%#148
Shot clock
16 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
16 gamesCreated byFinished by
Betson is the least-assisted finisher — 91% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
