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UMass Lowell19-10

America EastCoach: Pat Duquette

19-10NET#136

Net Rtg, on the floor minus off it. Players with 100 possessions each way

Players
Columns

ON/OFF Difference

How the team's numbers change with each player on the floor. Ranked against every qualifying player in Division I.

EfficiencyFour FactorsOpponent
Ayinde Hikim+16.294+13.096−3.166+6.496+2.674−0.962+6.786−2.070+5.492+0.052+2.734
Brayden O'Connor−0.648+1.660+2.238−0.150−5.412−4.192+9.492+1.534−6.56+0.560−8.688
Yuri Covington−0.150+0.754+0.944+0.454+3.782−0.658−10.18−1.262−0.644−1.824−4.974
Quinton Mincey−4.234+1.760+5.920−3.120+2.774−1.368+16.5100+1.434+1.060−2.418+6.916
Max Brooks+5.772+6.382+0.646+4.088−1.242−0.048+4.678+1.732+4.990−2.318−2.464
Cam Morris III−5.232−6.820−1.558−3.022−2.232+0.934−1.046−1.868−3.520+0.660−1.456
Abdoul Karim Coulibaly+12.088−0.746−12.894+3.484−5.014−1.368−19.92−3.482+1.264+4.596−5.476
Anthony Blunt+12.288+3.468−8.888+1.566−3.522−0.658+13.298+1.138+5.392+3.692−3.970
Andres Fulgencio−3.438−0.548+3.034+2.172+3.076+4.16−4.826+1.334+3.784−1.924−0.954
Anthony Maxwell−21.04−18.62+2.536−7.06−0.350+2.814−26.12−1.160−9.52+2.786+8.312

Player ON

What the team did while each player was on the floor.

EfficiencyFour FactorsOpponent
Ayinde Hikim8.360108.448100.06650.7%4833.8%6418.2%3838.3%7047.2%6471.7%6215.9%4226.1%58
Brayden O'Connor7.258107.646100.56450.2%4633.1%5817.9%4038.6%7247.5%6470.7%5815.9%4225.2%60
Yuri Covington7.258107.746100.56450.4%4634.7%6618.0%3834.9%6447.0%6671.1%6015.3%3824.5%64
Quinton Mincey6.056108.048102.16249.3%4034.4%6417.8%4043.0%8047.8%6271.6%6215.1%3828.1%52
Max Brooks9.262109.652100.56451.7%5233.2%5818.2%3839.5%7247.9%6273.0%6815.1%3825.1%60
Cam Morris III5.256104.94099.76649.1%4032.8%5818.6%3637.4%6846.6%6869.9%5416.1%4425.4%60
Abdoul Karim Coulibaly17.776106.84489.18653.2%6029.3%4417.1%4420.7%2444.3%7672.3%6619.8%6821.2%74
Anthony Blunt17.976110.55492.68051.6%5230.6%5017.7%4049.5%8648.3%6076.0%8019.0%6422.5%70
Andres Fulgencio4.154107.146102.95852.1%5636.3%7221.9%1833.5%6048.5%5874.5%7414.2%3025.1%60
Anthony Maxwell-12.32890.314102.66043.8%2033.3%6220.8%2213.8%846.3%6862.5%2418.3%6033.6%34

Player OFF

What the team did while each player sat.

EfficiencyFour FactorsOpponent
Ayinde Hikim-7.83495.320103.25844.3%2231.3%5219.1%3231.6%5449.2%5666.2%3815.8%4223.4%68
Brayden O'Connor7.760106.04498.27050.4%4638.5%8021.9%1829.3%4846.0%7077.3%8415.4%4033.8%34
Yuri Covington7.360107.04699.76650.0%4231.0%5218.6%3445.1%8248.2%6071.7%6217.1%5229.4%48
Quinton Mincey10.164106.34496.17452.4%5631.7%5419.1%3226.5%4046.4%6870.6%5817.5%5421.1%74
Max Brooks3.552103.33699.86647.7%3434.3%6418.2%3834.8%6446.3%6868.1%4617.3%5227.5%54
Cam Morris III10.464111.656101.26452.1%5635.0%6817.7%4238.4%7048.5%5873.4%7015.5%4026.8%56
Abdoul Karim Coulibaly5.756107.646101.96249.8%4234.2%6418.4%3640.6%7447.8%6271.1%6015.3%3826.6%56
Anthony Blunt5.656107.046101.46450.1%4634.0%6418.3%3836.3%6647.2%6470.6%5815.4%4026.4%58
Andres Fulgencio7.660107.546100.06650.0%4633.3%5817.8%4038.3%7047.2%6470.9%5816.0%4426.0%58
Anthony Maxwell8.862108.850100.16650.8%4833.6%6218.0%3840.0%7447.4%6472.0%6415.7%4225.3%60
How to read this

An on/off split is not a rating of the player. It is what the team did with him on the floor and with him off it, which also carries whoever replaced him, whoever he played alongside, and who the opponent had out there at the time. Two players on the same team can trade the same minutes and both look good, or both look bad, for reasons neither controls.

Players need 100 possessions both on and off the floor to appear. Both sides, not either: a starter who never sits has no off-court sample, and his difference would be the team measured against nothing.

In ON/OFF Difference, percentage columns are shown as points of difference, and each row is ranked against every qualifying player in Division I (3,787 of them) rather than against team ratings: a +7 net rating is a good lineup, a +7 net swing is an enormous one. Player ON and Player OFF are ranked against Division I five-man units instead, because those are ordinary team rates.

Sorting any of the three tables reorders all three, so a player stays on the same line throughout.