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Shooting
vs D-ITrue Shooting %
54.5%#194
Effective FG %
50.6%#216
3-Point %
34.3%#166
3PAR
44.5%#61
FTAR
32.1%#196
Assist %
49.9%#241
Shot Profile
vs D-IRim rateshare of shots at the rim
21.0%#364
Rim FG %
55.2%#233
Mid-range ratethe least efficient shot
34.3%#344
Mid-range FG %
39.2%#80
Corner 3 shareof all threes taken
13.2%#340
Corner 3 FG %
30.6%#314
Above-break 3 FG %
34.6%#126
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Hall is the least-assisted finisher — 75% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
