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Belmont

23-7NET#78Avg NET Rank, last 5 seasons: #101Coach: Rick Byrd
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Team Stats

30 games

Core Stats

  • Net Rating11.285
  • Offensive Rating115.471
  • Defensive Rating104.266
  • Pace66.542
  • Effective FG%55.8%96
  • Off Rebound Pct25.7%19
  • Turnover Pct19.0%58
  • FT Attempt Rate30.6%16

Results & Margin

  • Win Pct76.7%93
  • Point Margin / Game7.585
  • Points / Game76.772
  • Points Allowed / Game69.372
  • 1st Half Margin2.265
  • 2nd Half Margin5.395
  • Avg Largest Lead14.580
  • Avg Largest Deficit8.373

Box Score

  • Points / Game76.772
  • Rebounds / Game35.343
  • Assists / Game16.092
  • ORebs / Game8.513
  • DRebs / Game26.884
  • Steals / Game4.44
  • Blocks / Game2.727
  • Turnovers / Game12.761
  • PFs / Game17.775

Shooting

  • FGMs / Game26.669
  • FGAs / Game56.837
  • Field Goal Pct46.9%86
  • 2PMs / Game16.415
  • 2PAs / Game26.90
  • 2-Point Pct60.9%100
  • 3PMs / Game10.298
  • 3PAs / Game29.899
  • 3-Point Pct34.2%39
  • FTMs / Game13.329
  • FTAs / Game17.414
  • Free Throw Pct76.8%96

Scoring Breakdown

  • % Pts from 2s42.7%4
  • % Pts from 3s39.9%98
  • % Pts from FTs17.4%16
  • Paint Pts / Game21.959
  • % Pts in Paint28.5%52
  • Fast Break Pts / Game2.728
  • % Pts on Fast Break3.6%27
  • Points off TOVs / Game11.753
  • % Pts off TOVs15.3%42
  • 1st Half Pts / Game35.666
  • 2nd Half Pts / Game40.780

Adv Offense

  • True Shooting %59.6%96
  • Points / Shot1.3587
  • 3-Point Att Rate52.6%100
  • Assist Pct60.3%93
  • Assists / 100 Poss24.188
  • Ast/Tov Ratio1.27x87
  • PF Drawn / Game17.418

Opponent Shooting

  • Opp Effective FG%48.3%78
  • Opp True Shooting %52.8%74
  • Opp Field Goal Pct43.2%64
  • Opp 2-Point Pct48.6%60
  • Opp 3-Point Pct31.8%91
  • Opp 3PA Rate32.0%90
  • Opp FT Att Rate31.9%75
  • Opp Points / Shot1.2079

Defense Allowed

  • Points Allowed / Game69.372
  • Paint Pts Allowed20.645
  • Fast Break Pts Allowed2.575
  • Pts off TOVs Allowed11.849
  • Opp Assist Pct45.3%93
  • TOVs Forced / Game11.110

Adv Defense

  • Def Rebound Pct75.0%93
  • Turnovers Forced Pct16.8%11
  • Steal Pct6.6%3
  • Block Pct4.0%23
  • Hakeem Pct10.6%5
  • PF Efficiency1.05x46
  • Steals / PF0.25x8
  • Blocks / PF0.15x34

Chips are national percentiles within the selected split — a team’s away numbers are ranked against every other team’s away numbers, not against the full season. Gray chips mark stats with no good direction — tempo, shot diet and the scoring shares — where the rank says how unusual a team is, not how good.

Where they rank bestof 350 D-I teams
  • #43PM Diff+128
  • #14TS%59.0%
  • #16eFG%55.8%
  • #24Opp OREB%24.6%
  • #27AST%60.3%
  • #38Opp 3P%31.8%
  • #57Pts Diff+224
  • #63Adj ORtg110.6
Where they rank worstof 350 D-I teams
  • #303Opp TOV%16.5%
  • #293FTAR30.6%
  • #279OREB%26.4%
  • #237FB Pts %5.3%
  • #2143P%34.2%
  • #169Paint Pts %39.1%
  • #165SOS-1.4
  • #158TOV%18.4%
Game Log
Loading game log…
DWDylanWindlerSoEBEvanBraddsSrALAustinLukeJrAEAmanzeEgekezeJrTBTaylorBarnetteSrNSNickSmithSr
THTylerHaddenJr
BSBurtonSampsonJr
JLJoshLesterJr
Michael Benkert headshotMichaelBenkertFr
SASethAdelspergerFr
Kevin McClain headshotKevinMcClainSo
D. WindlerSo6'7"+1.89264.4%8914.0%229.26.31.640.2%72.4%
E. BraddsSr6'7"+1.79165.3%9028.6%9620.08.42.344.4%75.0%
A. LukeJr6'3"+1.58852.9%4420.6%688.02.87.132.1%71.4%
A. EgekezeJr6'8"+1.07465.0%9018.5%5311.35.50.938.7%83.3%
T. BarnetteSr6'3"-0.12150.9%3518.7%5511.32.71.828.2%89.9%
N. SmithSr6'8"68.2%9321.4%738.91.60.342.0%94.4%
T. HaddenJr6'10"59.6%7719.1%581.11.00.211.1%50.0%
B. SampsonJr6'4"58.2%717.7%41.01.30.522.2%50.0%
J. LesterJr6'6"48.5%269.2%60.30.60.10.0%100.0%
M. BenkertFr6'4"52.3%4212.5%151.10.70.331.6%50.0%
S. AdelspergerFr6'11"64.0%8820.4%671.21.10.00.0%53.3%
K. McClainSo6'2"49.0%2826.8%934.61.31.126.2%70.7%
Ratings (ADJUSTED)Four FactorsShooting
Belmont logo25-2626-6#6211.583118.986107.467-1.160+9573+306929.2%32+74360.7%10040.3%10068.5%14
Belmont logo24-2522-11#1382.262112.275109.939-0.564-4325+477727.2%24-387055.0%8938.3%9671.9%46
Belmont logo23-2420-13#1313.464108.964105.5601.266-6422+327021.7%2+44255.3%9437.1%9472.3%56
Belmont logo22-2321-11#1194.267111.080106.843-1.554-7020+779325.0%16-417355.3%9638.8%9872.6%61
Belmont logo21-2225-8#5712.084111.88999.776-1.156-443+176024.8%18-1039356.0%9733.2%3874.3%75
Belmont logo19-2026-7#838.477107.17598.675-6.014+2254+889525.1%20-818955.3%9735.2%7871.3%54
Belmont logo18-191127-6#4113.989115.695101.769-1.747+10980+909625.5%22-276258.0%9937.2%8673.7%78
Belmont logo17-1824-9#6710.981115.191104.261-1.949+6569+15010025.2%16+282858.8%9937.6%8573.9%77
Belmont logo16-1723-7#787.778110.682102.962-1.451+8674+12810026.4%21+402455.8%9534.2%3876.8%96
Belmont logo15-1619-12#1244.264112.990108.625-1.548-3635+969826.1%16+591358.6%10036.3%7172.6%80
Belmont logo14-151521-11#1352.961109.284106.329-1.945+1449+919729.1%26+332856.7%9938.0%8769.2%50
Belmont logo13-1425-10#827.877114.392106.544-1.151-5429+759328.7%21-547858.0%10039.2%9473.9%88

Loading shot locations…

Shooting

vs D-I
True Shooting %
59.0%#14
Effective FG %
55.8%#16
3-Point %
34.2%#213
3PAR
52.6%#2
FTAR
30.6%#293
Assist %
60.3%#27

Shot Profile

vs D-I
Rim rateshare of shots at the rim
34.8%#187
Rim FG %
Mid-range ratethe least efficient shot
13.8%#3
Mid-range FG %
Corner 3 share
Corner 3 FG %
Above-break 3 FG %

Shot clock

10 games

A full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.

Offense
0s10s20sEarly (0–10s): 46.6% of shots at 0.58 points per shot, against a D-I 1.0946.6%0.58Middle (11–20s): 31.0% of shots at 1.53 points per shot, against a D-I 1.0431.0%1.53Late (21s+): 22.3% of shots at 1.35 points per shot, against a D-I 0.9722.3%1.35SHAREPTS/SHOT
Defense
0s10s20sEarly (0–10s): 47.4% of shots at 0.63 points per shot, against a D-I 1.0747.4%0.63Middle (11–20s): 30.1% of shots at 1.33 points per shot, against a D-I 1.0230.1%1.33Late (21s+): 22.5% of shots at 1.32 points per shot, against a D-I 0.9522.5%1.32SHAREPTS/SHOT

Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.

Assist network

10 games
Created byFinished by
Austin Luke → Nick Smith: 14 assisted baskets (4 at the rim · 0 mid-range · 10 from three)Austin Luke → Evan Bradds: 13 assisted baskets (13 at the rim · 0 mid-range · 0 from three)Austin Luke → Amanze Egekeze: 13 assisted baskets (7 at the rim · 0 mid-range · 6 from three)Austin Luke → Dylan Windler: 11 assisted baskets (7 at the rim · 0 mid-range · 4 from three)Austin Luke → Taylor Barnette: 10 assisted baskets (3 at the rim · 0 mid-range · 7 from three)Evan Bradds → Amanze Egekeze: 4 assisted baskets (0 at the rim · 0 mid-range · 4 from three)Evan Bradds → Dylan Windler: 6 assisted baskets (1 at the rim · 0 mid-range · 5 from three)Evan Bradds → Austin Luke: 4 assisted baskets (0 at the rim · 0 mid-range · 4 from three)Taylor Barnette → Evan Bradds: 5 assisted baskets (4 at the rim · 1 mid-range · 0 from three)Taylor Barnette → Amanze Egekeze: 4 assisted baskets (1 at the rim · 0 mid-range · 3 from three)Taylor Barnette → Dylan Windler: 3 assisted baskets (1 at the rim · 1 mid-range · 1 from three)Kevin McClain → Nick Smith: 6 assisted baskets (1 at the rim · 0 mid-range · 5 from three)Dylan Windler → Evan Bradds: 5 assisted baskets (3 at the rim · 2 mid-range · 0 from three)Amanze Egekeze → Nick Smith: 4 assisted baskets (2 at the rim · 0 mid-range · 2 from three)Luke61 astBradds14 astBarnette12 astMcClain6 astWindlerEgekezeSmith24 madeBradds23 madeEgekeze21 madeWindler20 madeBarnette10 madeLuke
Bradds is the least-assisted finisher — 54% of rim makes unassisted. Tap a band or a name for the detail; click to keep it. (14 biggest connections shown.)

No lineup data for 16-17. Five-man units are reconstructed from the players on the floor at each play, which the play-by-play only began carrying in 2023-24.

No on/off data for 16-17. It is built from the players on the floor at each play, which the play-by-play only began carrying in 2023-24.