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Cornell

15-13NET#138Avg NET Rank, last 5 seasons: #125Coach: Jon Jaques
Players
Columns

ON/OFF Difference

How the team's numbers change with each player on the floor. Ranked against every qualifying player in Division I.

EfficiencyFour FactorsOpponent
Cooper Noard−13.4−5.8+7.6−4.3−4.4−0.1+5.2+2.9−4.5−1.7−6.5
Adam Hinton+1.1+5.1+4.1−3.6+0.7−6.5+0.8+2.0−2.7+0.4−4.0
Jacob Beccles−0.1−2.1−2.0−3.6−1.7−2.9+2.0−3.5−4.4−0.0−4.5
Jake Fiegen+10.2+6.5−3.7−1.1+6.6−2.2+6.1−1.2+0.0+1.8−1.3
Kaspar Sepp−7.3−10.3−3.0−6.1−0.1−0.0+0.5−3.0−1.7−0.8−9.1
Josh Baldwin+8.8+3.2−5.6+0.5+0.9−0.9−0.2−1.4+1.2+1.6+3.2
Anthony Nimani+5.9+0.6−5.3+5.3−3.7+3.7−0.5−2.3−1.8+1.4−4.0
DJ Nix−7.5−4.3+3.2+0.8−7.6+0.2−3.0+1.6−4.7+1.0−4.4
Corbin Zentner−3.2−2.6+0.6+2.7−5.0+1.6−0.2+2.0+3.2−0.1+0.6
Gioacchino Panzini−2.9−0.1+2.8+2.6+5.3+4.1−2.3+1.2+0.8−0.8+16.5
DaMaryon Fishburn−14.3−6.4+7.8+2.9−1.8+4.8−4.9+3.5+6.2−2.5+18.4
Mateen Rafiq+20.3+15.9−4.4+6.9+5.3−0.6−5.6−1.8+9.3−1.8+7.2
Ian Imegwu+6.5+14.4+7.9+4.7+0.5−3.7+4.8+7.4+12.5−2.8+6.1
Jax Abalos+3.0+4.9+1.9+8.6+0.5+4.1−7.8+0.6+2.6−0.0+2.4

Player ON

What the team did while each player was on the floor.

EfficiencyFour FactorsOpponent
Cooper Noard3.3120.5117.258.6%29.9%16.1%30.9%56.0%68.7%14.9%34.0%
Adam Hinton7.9124.3116.458.6%31.5%13.6%29.5%55.9%69.0%15.6%34.4%
Jacob Beccles7.5121.4113.958.4%30.5%14.9%30.0%53.7%68.3%15.4%34.1%
Jake Fiegen12.0125.2113.159.5%34.2%15.2%31.9%54.6%70.1%16.2%35.4%
Kaspar Sepp3.5116.6113.256.6%31.2%16.1%29.5%53.6%69.2%15.0%31.3%
Josh Baldwin12.5124.1111.660.2%31.7%15.6%29.1%54.3%70.7%16.4%37.8%
Anthony Nimani11.5122.7111.263.6%28.6%18.6%28.8%53.6%68.9%16.3%33.3%
DJ Nix2.2119.3117.160.5%25.9%16.2%27.1%56.2%66.8%16.1%32.9%
Corbin Zentner5.1120.3115.362.0%27.4%17.3%29.0%56.6%72.6%15.3%36.4%
Gioacchino Panzini5.4122.2116.961.9%35.3%19.2%27.5%56.0%70.7%14.8%48.5%
DaMaryon Fishburn-4.4116.9121.362.4%29.7%20.2%25.1%58.1%75.3%13.3%51.6%
Mateen Rafiq24.8135.8111.065.8%35.7%15.6%24.5%53.6%78.0%13.9%42.2%
Ian Imegwu13.4135.4122.064.2%31.7%12.8%33.5%62.0%81.6%12.8%41.6%
Jax Abalos10.3126.9116.567.9%31.7%19.9%22.0%55.7%72.5%15.4%38.2%

Player OFF

What the team did while each player sat.

EfficiencyFour FactorsOpponent
Cooper Noard16.7126.3109.762.8%34.3%16.2%25.7%53.1%73.2%16.6%40.5%
Adam Hinton6.8119.2112.362.2%30.8%20.1%28.7%53.9%71.7%15.2%38.4%
Jacob Beccles7.6123.5115.962.1%32.3%17.8%28.1%57.2%72.7%15.4%38.6%
Jake Fiegen1.8118.7116.860.6%27.6%17.4%25.7%55.8%70.1%14.4%36.7%
Kaspar Sepp10.7126.9116.262.7%31.3%16.1%29.0%56.6%70.9%15.8%40.4%
Josh Baldwin3.7121.0117.259.7%30.9%16.5%29.3%55.7%69.6%14.7%34.6%
Anthony Nimani5.6122.1116.658.3%32.3%14.9%29.4%55.9%70.7%15.0%37.3%
DJ Nix9.8123.6113.859.7%33.5%16.1%30.1%54.6%71.5%15.1%37.3%
Corbin Zentner8.3122.9114.659.3%32.3%15.7%29.3%54.7%69.3%15.5%35.8%
Gioacchino Panzini8.3122.3114.159.3%30.0%15.1%29.8%54.8%69.9%15.6%32.0%
DaMaryon Fishburn9.8123.3113.559.5%31.5%15.4%30.0%54.6%69.1%15.8%33.2%
Mateen Rafiq4.5119.9115.458.8%30.4%16.2%30.1%55.4%68.7%15.7%35.0%
Ian Imegwu6.8121.0114.259.5%31.2%16.5%28.8%54.6%69.1%15.6%35.5%
Jax Abalos7.3122.0114.659.3%31.2%15.8%29.8%55.1%69.9%15.4%35.8%
How to read this

An on/off split is not a rating of the player. It is what the team did with him on the floor and with him off it, which also carries whoever replaced him, whoever he played alongside, and who the opponent had out there at the time. Two players on the same team can trade the same minutes and both look good, or both look bad, for reasons neither controls.

Players need 100 possessions both on and off the floor to appear. Both sides, not either: a starter who never sits has no off-court sample, and his difference would be the team measured against nothing.

In ON/OFF Difference, percentage columns are shown as points of difference, and each row is ranked against every qualifying player in Division I rather than against team ratings — a +7 net rating is a good lineup, a +7 net swing is an enormous one. Player ON and Player OFF are ranked against Division I five-man units instead, because those are ordinary team rates.

Sorting any of the three tables reorders all three, so a player stays on the same line throughout.