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Shooting
vs D-ITrue Shooting %
52.7%#278
Effective FG %
49.1%#286
3-Point %
32.5%#261
3PAR
41.6%#114
FTAR
33.3%#168
Assist %
53.2%#144
Shot Profile
vs D-IRim rateshare of shots at the rim
37.4%#133
Rim FG %
53.3%#299
Mid-range ratethe least efficient shot
21.1%#95
Mid-range FG %
34.6%#263
Corner 3 shareof all threes taken
17.5%#225
Corner 3 FG %
30.5%#323
Above-break 3 FG %
32.3%#244
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Medor is the least-assisted finisher — 80% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
