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Illinois Chicago17-16

MVCCoach: Robert Ehsan

17-16NET#106

Net Rtg, on the floor minus off it. Players with 100 possessions each way

Players
Columns

ON/OFF Difference

How the team's numbers change with each player on the floor. Ranked against every qualifying player in Division I.

EfficiencyFour FactorsOpponent
Andy Johnson−0.450−3.830−3.468−2.228−5.510−1.472+8.290−3.986+2.374−2.414+3.530
Mekhi Lowery+6.374+7.186+0.944+0.858+3.280−3.088+6.484−0.756−0.248−0.934+12.44
Abdul Momoh+4.568+1.760−2.866+3.282−1.340+0.442+2.768+0.246+0.758+2.082−3.670
Rashund Washington Jr.−2.242+1.358+3.528−0.248+1.264−0.862−7.514+0.840−0.644−2.118−6.682
Ahmad Henderson II−11.614−10.110+1.440−5.88+1.668+3.28−1.244+1.532−3.122+1.778+1.142
Sam Silverstein+0.452+0.856+0.448−0.346+2.776+1.032+7.888+2.820−0.544+3.494+7.114
Jayce Nathaniel−7.724−3.930+3.728−4.812+1.062−1.268−12.54+0.050−2.428−1.132+0.448
Elijah Crawford+19.998+9.392−10.692+6.296−1.042−1.978+3.470−3.684+4.490+0.560−7.786
Josiah Hammons−7.324+3.268+10.56+2.072−1.240−0.964−2.636+5.76−0.742−0.248−0.250
Ante Beljan+5.372−4.526−9.792+6.596−3.124+8.00−5.024−7.898+2.878−3.48−10.192

Player ON

What the team did while each player was on the floor.

EfficiencyFour FactorsOpponent
Andy Johnson4.454107.642103.26049.1%3634.9%6817.2%3838.5%6249.3%5868.8%4419.2%7235.4%40
Mekhi Lowery6.758111.252104.55650.0%3637.6%7816.5%4438.4%6250.1%5268.1%4019.5%7438.9%32
Abdul Momoh6.456109.446103.06051.1%4435.9%7217.7%3437.3%6050.4%5268.5%4420.7%7832.9%46
Rashund Washington Jr.3.552109.246105.75449.6%3636.9%7617.2%3833.0%5050.7%5268.0%4018.9%7031.7%50
Ahmad Henderson II-0.944103.934104.95647.0%2637.2%7619.1%2635.6%5651.1%5066.7%3820.7%7834.9%42
Sam Silverstein4.754109.146104.45849.6%3637.7%7818.1%3240.1%6651.7%4668.0%4021.4%8238.0%34
Jayce Nathaniel0.546106.640106.15447.4%2836.9%7616.9%4030.0%4250.3%5267.0%3819.3%7234.6%42
Elijah Crawford15.472113.85898.37253.2%5435.8%7216.5%4438.0%6248.3%6270.6%5220.1%7630.2%54
Josiah Hammons-0.444110.750111.14251.0%4435.6%7217.0%4034.5%5454.1%3667.8%4019.7%7434.3%42
Ante Beljan9.262104.73695.67655.5%6433.6%6624.6%631.7%4643.5%8270.6%5216.8%5625.6%68

Player OFF

What the team did while each player sat.

EfficiencyFour FactorsOpponent
Andy Johnson4.754111.452106.75251.3%4440.4%8618.5%3030.3%4253.2%4066.5%3221.6%8431.9%50
Mekhi Lowery0.546104.134103.66049.2%3634.3%6819.5%2432.0%4650.8%5268.4%4220.4%7826.5%64
Abdul Momoh1.848107.642105.85447.9%3037.1%7617.3%3834.6%5450.2%5267.8%4018.7%6836.5%38
Rashund Washington Jr.5.856107.942102.26449.9%3635.7%7218.0%3240.6%6649.9%5868.6%4421.0%8038.3%34
Ahmad Henderson II10.664114.158103.46052.8%5235.5%7215.8%5036.8%5849.5%5869.9%4818.9%7033.9%44
Sam Silverstein4.354108.244104.05849.9%3635.0%7017.0%4032.3%4848.9%6068.5%4218.1%6430.8%52
Jayce Nathaniel8.260110.550102.46252.1%5035.9%7218.1%3242.5%7050.3%5269.4%4620.3%7834.2%44
Elijah Crawford-4.538104.434108.94647.0%2636.8%7618.4%3034.6%5452.0%4666.2%3219.6%7437.9%34
Josiah Hammons6.958107.542100.66649.0%3436.8%7617.9%3437.1%6048.4%6268.4%4219.9%7634.5%42
Ante Beljan3.952109.246105.35449.1%3436.7%7616.6%4236.7%5851.3%4867.9%4020.2%7835.7%40
How to read this

An on/off split is not a rating of the player. It is what the team did with him on the floor and with him off it, which also carries whoever replaced him, whoever he played alongside, and who the opponent had out there at the time. Two players on the same team can trade the same minutes and both look good, or both look bad, for reasons neither controls.

Players need 100 possessions both on and off the floor to appear. Both sides, not either: a starter who never sits has no off-court sample, and his difference would be the team measured against nothing.

In ON/OFF Difference, percentage columns are shown as points of difference, and each row is ranked against every qualifying player in Division I (4,026 of them) rather than against team ratings: a +7 net rating is a good lineup, a +7 net swing is an enormous one. Player ON and Player OFF are ranked against Division I five-man units instead, because those are ordinary team rates.

Sorting any of the three tables reorders all three, so a player stays on the same line throughout.