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Shooting
vs D-ITrue Shooting %
55.2%#186
Effective FG %
51.2%#206
3-Point %
34.6%#149
3PAR
35.2%#266
FTAR
32.2%#251
Assist %
52.3%#187
Shot Profile
vs D-IRim rateshare of shots at the rim
35.3%#289
Rim FG %
58.1%#132
Mid-range ratethe least efficient shot
29.4%#331
Mid-range FG %
34.5%#286
Corner 3 shareof all threes taken
19.0%#177
Corner 3 FG %
33.3%#250
Above-break 3 FG %
35.0%#92
Shot clock
35 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
35 gamesCreated byFinished by
Council Jr. is the least-assisted finisher — 90% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
