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Kentucky23-10

SECCoach: John Calipari

23-10NET#20

Net Rtg, on the floor minus off it. Players with 100 possessions each way

Players
Columns

ON/OFF Difference

How the team's numbers change with each player on the floor. Ranked against every qualifying player in Division I.

EfficiencyFour FactorsOpponent
Justin Edwards+6.274+7.986+1.740+4.490−0.746+0.540+9.492+4.212−3.420+5.298+3.132
Antonio Reeves+2.158+4.574+2.436−1.634+2.270−4.194−4.030+1.236+3.984−3.012−7.584
Tre Mitchell−20.64−23.52−2.964−10.72−5.014+1.230−10.38+3.418−0.644+4.798−12.394
Reed Sheppard+27.8100+16.4100−11.492+8.098+2.372−0.352+5.682−5.692−1.140+4.094+12.34
D.J. Wagner−20.94−20.82+0.148−7.44−10.42+1.032−1.046−0.656−0.150−2.516−13.996
Rob Dillingham+17.896+19.1100+1.342+9.3100+4.486−1.166+5.380−1.868−0.942−0.938+9.78
Adou Thiero−16.78−9.312+7.414−4.512−0.844+1.230+7.386+6.64+2.272+0.558−4.874
Ugonna Onyenso−17.48−15.54+1.938−7.74+3.078+4.64−1.644−3.682+1.060−8.12−8.186
Aaron Bradshaw+0.352+2.864+2.536−2.328+6.394−2.278−6.220+1.830+5.090+0.558+11.06
Zvonimir Ivisic+24.1100+31.2100+7.016+17.5100+0.052−2.682+2.164+0.346−7.74+1.270+13.34

Player ON

What the team did while each player was on the floor.

EfficiencyFour FactorsOpponent
Justin Edwards13.068124.482111.53859.0%8230.6%5013.8%7028.0%4451.6%4466.7%3816.2%4631.9%40
Antonio Reeves12.668124.482111.83658.0%8031.2%5212.8%7625.7%3851.2%4668.1%4614.8%3629.8%46
Tre Mitchell5.056115.266110.24054.7%6629.2%4414.2%6623.1%3052.1%4067.0%4217.1%5227.1%56
Reed Sheppard23.584130.090106.55061.7%8831.7%5413.6%7028.9%4848.6%5866.7%4217.1%5236.7%28
D.J. Wagner3.452114.764111.33855.2%6826.4%3214.2%6626.2%3850.7%4867.1%4214.4%3226.0%58
Rob Dillingham22.482134.494112.03663.8%9233.5%6213.1%7429.7%5049.9%5466.7%3815.0%3637.1%26
Adou Thiero1.548117.470115.92855.5%7030.3%4814.5%6431.3%5455.1%2868.6%4815.8%4228.4%50
Ugonna Onyenso0.448112.960112.53453.2%6032.7%5816.8%4625.5%3848.7%5867.8%4410.1%1226.3%58
Aaron Bradshaw12.368125.484113.13456.7%7435.4%7012.1%8022.0%2652.4%4071.1%6015.8%4240.0%22
Zvonimir Ivisic33.692151.1100117.52474.0%10030.8%5011.5%8428.5%4651.2%4660.3%1816.6%4843.3%18

Player OFF

What the team did while each player sat.

EfficiencyFour FactorsOpponent
Justin Edwards6.858116.570109.84254.7%6631.3%5213.3%7218.6%1847.4%6470.1%5411.0%1428.8%50
Antonio Reeves10.564119.976109.44259.6%8429.0%4216.9%4629.7%5050.0%5464.2%3017.8%5637.3%26
Tre Mitchell25.586138.696113.13465.4%9434.2%6413.0%7433.4%6048.8%5667.6%4412.4%2039.4%22
Reed Sheppard-4.340113.662117.92453.7%6229.4%4613.9%6823.3%3054.1%3267.9%4413.1%2424.4%64
D.J. Wagner24.484135.594111.23862.6%9036.9%7413.1%7427.2%4251.3%4467.2%4216.9%5039.9%22
Rob Dillingham4.654115.366110.74054.5%6629.0%4214.2%6624.4%3451.7%4467.6%4415.8%4227.4%54
Adou Thiero18.276126.786108.54460.0%8431.1%5213.3%7224.0%3248.6%5866.5%3815.3%3833.2%36
Ugonna Onyenso17.876128.488110.64060.9%8829.7%4612.3%7827.1%4252.3%4066.8%4218.2%5834.4%34
Aaron Bradshaw12.068122.680110.64059.0%8229.1%4414.3%6628.2%4650.6%4866.1%3815.4%4029.0%48
Zvonimir Ivisic9.564119.976110.54056.5%7430.7%5014.0%6826.4%4050.9%4668.0%4615.3%4030.1%46
How to read this

An on/off split is not a rating of the player. It is what the team did with him on the floor and with him off it, which also carries whoever replaced him, whoever he played alongside, and who the opponent had out there at the time. Two players on the same team can trade the same minutes and both look good, or both look bad, for reasons neither controls.

Players need 100 possessions both on and off the floor to appear. Both sides, not either: a starter who never sits has no off-court sample, and his difference would be the team measured against nothing.

In ON/OFF Difference, percentage columns are shown as points of difference, and each row is ranked against every qualifying player in Division I (3,787 of them) rather than against team ratings: a +7 net rating is a good lineup, a +7 net swing is an enormous one. Player ON and Player OFF are ranked against Division I five-man units instead, because those are ordinary team rates.

Sorting any of the three tables reorders all three, so a player stays on the same line throughout.