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Shooting
vs D-ITrue Shooting %
53.6%#219
Effective FG %
50.0%#234
3-Point %
32.2%#277
3PAR
37.8%#167
FTAR
31.6%#213
Assist %
50.9%#172
Shot Profile
vs D-IRim rateshare of shots at the rim
34.1%#247
Rim FG %
55.1%#208
Mid-range ratethe least efficient shot
28.3%#240
Mid-range FG %
37.2%#151
Corner 3 shareof all threes taken
18.0%#196
Corner 3 FG %
29.3%#318
Above-break 3 FG %
33.8%#156
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Gillus is the least-assisted finisher — 93% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
