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LSU

10-21NET#207Avg NET Rank, last 5 seasons: #89Coach: Johnny Jones
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Team Stats

31 games

Core Stats

  • Net Rating-11.210
  • Offensive Rating102.820
  • Defensive Rating114.022
  • Pace72.895
  • Effective FG%50.2%42
  • Off Rebound Pct31.0%69
  • Turnover Pct20.0%40
  • FT Attempt Rate31.6%21

Results & Margin

  • Win Pct32.3%17
  • Point Margin / Game-8.28
  • Points / Game74.861
  • Points Allowed / Game83.03
  • 1st Half Margin-6.63
  • 2nd Half Margin-1.524
  • Avg Largest Lead6.911
  • Avg Largest Deficit18.15

Box Score

  • Points / Game74.861
  • Rebounds / Game36.054
  • Assists / Game12.836
  • ORebs / Game11.573
  • DRebs / Game24.532
  • Steals / Game6.046
  • Blocks / Game3.557
  • Turnovers / Game14.515
  • PFs / Game19.242

Shooting

  • FGMs / Game27.584
  • FGAs / Game61.188
  • Field Goal Pct45.1%62
  • 2PMs / Game21.293
  • 2PAs / Game42.295
  • 2-Point Pct50.2%57
  • 3PMs / Game6.322
  • 3PAs / Game18.826
  • 3-Point Pct33.6%30
  • FTMs / Game13.533
  • FTAs / Game19.333
  • Free Throw Pct69.6%45

Scoring Breakdown

  • % Pts from 2s56.7%93
  • % Pts from 3s25.4%18
  • % Pts from FTs18.0%24
  • Paint Pts / Game16.429
  • % Pts in Paint21.9%27
  • Fast Break Pts / Game2.830
  • % Pts on Fast Break3.7%29
  • Points off TOVs / Game8.017
  • % Pts off TOVs10.7%17
  • 1st Half Pts / Game34.148
  • 2nd Half Pts / Game40.780

Adv Offense

  • True Shooting %53.8%36
  • Points / Shot1.2330
  • 3-Point Att Rate30.9%16
  • Assist Pct46.5%13
  • Assists / 100 Poss17.615
  • Ast/Tov Ratio0.88x19
  • PF Drawn / Game17.926

Opponent Shooting

  • Opp Effective FG%54.5%7
  • Opp True Shooting %58.3%7
  • Opp Field Goal Pct47.2%9
  • Opp 2-Point Pct52.8%14
  • Opp 3-Point Pct38.3%8
  • Opp 3PA Rate38.1%32
  • Opp FT Att Rate36.8%40
  • Opp Points / Shot1.3512

Defense Allowed

  • Points Allowed / Game83.03
  • Paint Pts Allowed13.780
  • Fast Break Pts Allowed2.575
  • Pts off TOVs Allowed10.265
  • Opp Assist Pct53.4%41
  • TOVs Forced / Game12.434

Adv Defense

  • Def Rebound Pct68.5%22
  • Turnovers Forced Pct17.0%13
  • Steal Pct8.2%28
  • Block Pct4.9%46
  • Hakeem Pct13.1%31
  • PF Efficiency1.07x41
  • Steals / PF0.31x41
  • Blocks / PF0.18x53

Chips are national percentiles within the selected split — a team’s away numbers are ranked against every other team’s away numbers, not against the full season. Gray chips mark stats with no good direction — tempo, shot diet and the scoring shares — where the rank says how unusual a team is, not how good.

Where they rank bestof 350 D-I teams
  • #36SOS9.4
  • #106Adj ORtg107.7
  • #121OREB%31.0%
  • #201eFG%50.2%
  • #226TS%53.2%
  • #229REB Diff-25
  • #2443P%33.6%
  • #277FTAR31.6%
Where they rank worstof 350 D-I teams
  • #333Opp eFG%54.5%
  • #328Opp 3P%38.3%
  • #3253PM Diff-81
  • #322Pts Diff-253
  • #304AST%46.5%
  • #300Adj DRtg110.7
  • #282Opp OREB%31.5%
  • #280TOV%20.0%
Game Log
Loading game log…
SMSkylarMaysFrJPJalynPattersonJrABAntonioBlakeneySoCICraig VictorIIJrWSWaydeSimsFrBSBrandonSampsonSoDRDuopReathSoAEAaronEppsJr
BEBrandonEddlestoneSr
EIElbert RobinsonIIIJr
BBBrianBridgewaterSr
MGMarshallGravesFr
RVReedVialSo
BJBrandenJenkinsSo
KHKieranHaywardFr
S. MaysFr6'4"+1.48754.1%5021.8%758.32.33.633.3%81.2%
J. PattersonJr6'1"+1.17747.8%2417.4%455.83.03.029.0%62.5%
A. BlakeneySo6'4"+1.17555.5%5824.0%8517.24.81.735.8%72.4%
C. Victor IIJr6'9"+0.97046.2%2024.0%8510.57.61.00.0%74.1%
W. SimsFr6'6"+0.96958.2%7116.2%376.53.80.541.2%74.4%
B. SampsonSo6'5"+0.75959.8%7719.5%6011.53.01.433.9%77.2%
D. ReathSo6'10"+0.65454.3%5121.9%7612.06.20.831.4%60.3%
A. EppsJr6'10"+0.34056.8%6419.2%586.24.40.443.8%67.4%
B. EddlestoneSr6'8"57.1%6610.5%81.52.20.150.0%50.0%
E. Robinson IIIJr7'1"56.4%6222.7%802.11.40.30.0%41.4%
B. BridgewaterSr6'5"54.0%5014.3%241.10.80.10.0%85.7%
M. GravesFr6'3"19.4%313.0%170.30.40.20.0%66.7%
R. VialSo6'3"56.8%6414.7%260.10.10.00.0%50.0%
B. JenkinsSo6'4"26.8%515.5%321.30.60.630.8%36.4%
K. HaywardFr6'4"33.9%710.7%91.21.10.329.0%60.0%
Ratings (ADJUSTED)Four FactorsShooting
LSU logo25-2615-17#6810.981118.686107.8649.484+7065-461933.0%70+372152.8%6333.1%3576.4%89
LSU logo24-2514-18#858.377110.469102.18110.187-7219+186029.5%42+472051.1%4630.5%771.4%40
LSU logo23-2417-16#1027.072110.471103.4706.980+1948-193430.7%67+83952.2%7035.7%7672.3%55
LSU logo22-2314-19#174-0.352105.554105.8486.383+3152-262431.7%76+213347.3%1032.7%2872.2%56
LSU logo21-22622-12#1619.496107.87388.31009.393+7567-233033.9%91-1069349.3%3231.6%2273.1%65
LSU logo19-2021-10#3714.590116.199101.6567.286+19593-661135.1%95+223052.7%8532.7%3976.9%95
LSU logo18-19328-7#2417.193116.19699.0829.691+15587-452136.8%97-567751.2%5431.9%1575.2%91
LSU logo17-1818-15#6011.583116.193104.6597.285-3033-15128.9%49-859054.6%8834.7%4473.2%70
LSU logo16-1710-21#207-2.941107.770110.7149.491-2534-81631.0%66+681050.2%4233.6%3069.6%45
LSU logo15-1619-14#887.875110.379102.5627.283-444-591229.8%48-628451.1%6232.7%2466.5%14
LSU logo14-15922-11#5511.484106.47295.0895.279+7572+45233.9%73+263150.3%6633.9%4568.4%40
LSU logo13-1420-14#789.278108.86999.6826.582+8370+196234.8%80+273149.7%4634.0%4666.9%22

Loading shot locations…

Shooting

vs D-I
True Shooting %
53.2%#223
Effective FG %
50.2%#199
3-Point %
33.6%#243
3PAR
30.9%#295
FTAR
31.6%#277
Assist %
46.5%#304

Shot Profile

vs D-I
Rim rateshare of shots at the rim
31.2%#269
Rim FG %
Mid-range ratethe least efficient shot
36.6%#309
Mid-range FG %
Corner 3 share
Corner 3 FG %
Above-break 3 FG %

Shot clock

13 games

A full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.

Offense
0s10s20sEarly (0–10s): 53.4% of shots at 0.79 points per shot, against a D-I 1.0953.4%0.79Middle (11–20s): 31.0% of shots at 1.33 points per shot, against a D-I 1.0431.0%1.33Late (21s+): 15.6% of shots at 1.17 points per shot, against a D-I 0.9715.6%1.17SHAREPTS/SHOT
Defense
0s10s20sEarly (0–10s): 47.9% of shots at 0.80 points per shot, against a D-I 1.0747.9%0.80Middle (11–20s): 28.6% of shots at 1.44 points per shot, against a D-I 1.0228.6%1.44Late (21s+): 23.6% of shots at 1.30 points per shot, against a D-I 0.9523.6%1.30SHAREPTS/SHOT

Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.

Assist network

13 games
Created byFinished by
Skylar Mays → Duop Reath: 10 assisted baskets (5 at the rim · 5 mid-range · 0 from three)Skylar Mays → Aaron Epps: 5 assisted baskets (1 at the rim · 3 mid-range · 1 from three)Skylar Mays → Wayde Sims: 6 assisted baskets (3 at the rim · 1 mid-range · 2 from three)Skylar Mays → Brandon Sampson: 6 assisted baskets (2 at the rim · 1 mid-range · 3 from three)Skylar Mays → Antonio Blakeney: 5 assisted baskets (3 at the rim · 1 mid-range · 1 from three)Jalyn Patterson → Duop Reath: 9 assisted baskets (6 at the rim · 2 mid-range · 1 from three)Jalyn Patterson → Aaron Epps: 7 assisted baskets (3 at the rim · 0 mid-range · 4 from three)Jalyn Patterson → Wayde Sims: 6 assisted baskets (4 at the rim · 1 mid-range · 1 from three)Jalyn Patterson → Brandon Sampson: 6 assisted baskets (2 at the rim · 1 mid-range · 3 from three)Brandon Sampson → Duop Reath: 9 assisted baskets (7 at the rim · 2 mid-range · 0 from three)Brandon Sampson → Antonio Blakeney: 5 assisted baskets (2 at the rim · 0 mid-range · 3 from three)Antonio Blakeney → Duop Reath: 4 assisted baskets (3 at the rim · 0 mid-range · 1 from three)Antonio Blakeney → Aaron Epps: 4 assisted baskets (1 at the rim · 0 mid-range · 3 from three)Duop Reath → Aaron Epps: 4 assisted baskets (2 at the rim · 1 mid-range · 1 from three)Mays32 astPatterson28 astSampson14 astBlakeney8 astReathReath32 madeEpps20 madeSims12 madeSampson12 madeBlakeney10 made
Mays is the least-assisted finisher — 96% of rim makes unassisted. Tap a band or a name for the detail; click to keep it. (14 biggest connections shown.)

No lineup data for 16-17. Five-man units are reconstructed from the players on the floor at each play, which the play-by-play only began carrying in 2023-24.

No on/off data for 16-17. It is built from the players on the floor at each play, which the play-by-play only began carrying in 2023-24.