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Shooting
vs D-ITrue Shooting %
53.7%#229
Effective FG %
50.5%#226
3-Point %
32.2%#278
3PAR
40.3%#150
FTAR
34.1%#140
Assist %
54.6%#112
Shot Profile
vs D-IRim rateshare of shots at the rim
30.6%#318
Rim FG %
59.8%#64
Mid-range ratethe least efficient shot
29.7%#281
Mid-range FG %
38.1%#133
Corner 3 shareof all threes taken
20.4%#125
Corner 3 FG %
32.1%#286
Above-break 3 FG %
32.5%#228
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Mingo is the least-assisted finisher — 92% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
