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Nebraska Omaha20-13

SummitCoach: Chris Crutchfield

20-13NET#158

Net Rtg, on the floor minus off it. Players with 100 possessions each way

Players
Columns

ON/OFF Difference

How the team's numbers change with each player on the floor. Ranked against every qualifying player in Division I.

EfficiencyFour FactorsOpponent
Marquel Sutton+3.866+5.980+2.138+0.960+1.060−3.188+11.396+0.742−0.546−1.822+1.442
JJ White+18.398+8.790−9.690+5.194−3.224−1.876+6.484−4.590−0.546+2.182+1.540
Tony Osburn+13.292+6.080−7.384+4.188−1.438−1.368−11.76−1.060+2.776+0.458−13.096
Kamryn Thomas+0.552−1.742−2.162+3.484−4.118+2.912−5.322−0.858−1.140+1.576−7.386
Ja'Sean Glover−5.730+2.766+8.312−1.338+5.390+0.936+14.698+4.212−0.744−0.150+7.514
Isaac Ondekane+12.590−2.140−14.696+3.382−1.340+3.38−5.522−5.894+2.272+0.866−7.084
Lance Waddles−1.944+1.560+3.430−1.832+2.676−2.078+2.164−0.050+0.556−1.922+3.928
Joshua Streit−4.734+2.464+7.114−3.022+1.868−4.996−4.626+4.112−0.942−0.248−6.382
Grant Stubblefield−24.44−21.22+3.232−11.02−2.728+3.66−0.648+3.218+5.292+1.272+15.72
Khamani Cooper−26.12−11.68+14.42−4.412−1.142+4.54−1.046+1.434−0.248−4.24+22.40

Player ON

What the team did while each player was on the floor.

EfficiencyFour FactorsOpponent
Marquel Sutton1.650115.364113.73253.1%5832.5%5615.2%6237.5%7053.2%3870.7%5814.8%3437.4%28
JJ White6.358116.968110.64054.5%6431.3%5215.1%6237.7%7051.8%4470.6%5815.6%4037.6%28
Tony Osburn5.156116.266111.13854.2%6231.9%5415.2%6032.3%5652.8%4071.5%6215.2%3633.3%38
Kamryn Thomas1.248113.862112.73454.1%6230.8%5016.6%5033.9%6052.8%4070.4%5615.5%3834.8%34
Ja'Sean Glover-1.844115.766117.52452.3%5434.9%6616.1%5443.2%8055.2%2870.4%5615.0%3441.0%22
Isaac Ondekane7.660113.360105.75454.7%6631.6%5417.4%4432.9%5850.1%5071.9%6415.5%3833.6%38
Lance Waddles0.046115.264115.23052.0%5433.6%6214.6%6636.9%6853.1%3871.0%6014.0%2839.2%24
Joshua Streit-1.744115.866117.42651.3%5033.3%5812.8%7833.3%5855.4%2870.2%5614.9%3433.6%38
Grant Stubblefield-20.91895.320116.22843.0%1629.9%4618.9%3435.3%6456.0%2675.5%7816.1%4251.5%10
Khamani Cooper-23.214103.636126.81248.8%3831.3%5219.8%2634.9%6454.4%3270.5%5611.2%1458.1%6

Player OFF

What the team did while each player sat.

EfficiencyFour FactorsOpponent
Marquel Sutton-2.244109.450111.63852.2%5431.5%5218.2%3826.3%3852.5%4071.2%6016.6%4636.0%32
JJ White-12.028108.248120.22049.4%4034.5%6416.9%4831.3%5456.3%2471.1%6013.6%2636.1%32
Tony Osburn-8.234110.252118.42450.1%4633.2%5816.5%5044.0%8053.8%3468.9%5014.8%3446.3%14
Kamryn Thomas0.748115.566114.83050.8%4634.9%6613.7%7239.3%7253.6%3671.4%6014.1%2842.1%20
Ja'Sean Glover3.954113.160109.24453.6%6029.6%4415.2%6028.6%4651.0%4871.1%6015.1%3633.5%38
Isaac Ondekane-4.938115.464120.32051.4%5032.9%5814.0%6838.4%7055.9%2669.6%5414.7%3240.5%22
Lance Waddles1.950113.760111.83853.8%6231.0%5016.6%5034.8%6453.1%3870.5%5616.0%4235.4%34
Joshua Streit3.052113.460110.44054.3%6431.5%5217.7%4237.8%7051.3%4871.1%6015.1%3639.9%24
Grant Stubblefield3.554116.668113.13454.0%6232.6%5815.3%6035.8%6652.8%4070.3%5614.9%3435.8%32
Khamani Cooper2.952115.264112.43653.3%5832.4%5615.3%6035.9%6653.0%3870.7%5815.3%3835.7%32
How to read this

An on/off split is not a rating of the player. It is what the team did with him on the floor and with him off it, which also carries whoever replaced him, whoever he played alongside, and who the opponent had out there at the time. Two players on the same team can trade the same minutes and both look good, or both look bad, for reasons neither controls.

Players need 100 possessions both on and off the floor to appear. Both sides, not either: a starter who never sits has no off-court sample, and his difference would be the team measured against nothing.

In ON/OFF Difference, percentage columns are shown as points of difference, and each row is ranked against every qualifying player in Division I (3,990 of them) rather than against team ratings: a +7 net rating is a good lineup, a +7 net swing is an enormous one. Player ON and Player OFF are ranked against Division I five-man units instead, because those are ordinary team rates.

Sorting any of the three tables reorders all three, so a player stays on the same line throughout.