Loading shot locations…
Shooting
vs D-ITrue Shooting %
53.6%#212
Effective FG %
51.7%#136
3-Point %
34.1%#180
3PAR
36.1%#228
FTAR
27.4%#306
Assist %
48.9%#241
Shot Profile
vs D-IRim rateshare of shots at the rim
41.4%#38
Rim FG %
57.8%#128
Mid-range ratethe least efficient shot
23.8%#120
Mid-range FG %
42.4%#37
Corner 3 shareof all threes taken
13.0%#307
Corner 3 FG %
42.9%#44
Above-break 3 FG %
34.5%#135
Shot clock
14 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
14 gamesCreated byFinished by
Huffman is the least-assisted finisher — 60% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
