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North Alabama22-11

ASUNCoach: Tony Pujol

22-11NET#105

Net Rtg, on the floor minus off it. Players with 100 possessions each way

Players
Columns

ON/OFF Difference

How the team's numbers change with each player on the floor. Ranked against every qualifying player in Division I.

EfficiencyFour FactorsOpponent
Jacari Lane+18.196+20.0100+1.938+6.398+4.988−4.996−1.842+2.722−1.734+1.980−2.262
Corneilous Williams+9.384+2.766−6.682−0.248+3.884+0.244+4.074−1.162+5.392+0.662−4.574
Will Soucie+1.356−0.050−1.456−0.248−2.232−1.674−8.012−0.858+0.658+0.356+3.730
Taye Fields+5.270+0.252−5.076−1.932+6.094+0.934−0.350−1.868−2.526+2.082−3.970
Daniel Ortiz+1.456+6.884+5.422+1.162+3.782−0.760−1.544+1.632+2.170−2.912+0.148
Donte Bacchus+3.062+2.464−0.652+0.960+0.758+0.738+12.898−3.584−0.644−3.110+0.746
Canin Jefferson−18.46−15.64+2.834−4.512−3.522+3.48+2.768+0.148−1.734−0.738+3.430
DarKaun King+18.198+12.096−6.180+4.088+5.992−0.660−5.224−5.492+0.860−2.514+1.442
Kevin de Kovachich−16.48−9.910+6.616−1.832−5.212+1.428+0.756+5.94+0.252+1.272+0.646
Israel Jenrette−44.72−38.32+6.418−15.02−11.02+3.58−12.14+5.18−10.42+5.8100+3.132

Player ON

What the team did while each player was on the floor.

EfficiencyFour FactorsOpponent
Jacari Lane12.568119.274106.75051.9%5236.4%7212.5%8031.3%5450.9%5068.9%5017.2%5027.8%54
Corneilous Williams12.168117.068104.95451.1%4836.6%7213.2%7432.5%5850.2%5070.4%5617.1%5027.1%56
Will Soucie10.364116.468106.15251.0%4835.1%6812.7%7829.5%4850.3%5069.3%5217.0%5029.1%50
Taye Fields11.366116.568105.15450.6%4637.2%7413.4%7431.4%5450.0%5468.5%4817.5%5427.1%56
Daniel Ortiz10.464118.572108.14651.5%5036.8%7212.9%7631.1%5450.9%5069.8%5416.1%4228.2%54
Donte Bacchus11.566117.670106.25251.6%5036.0%7013.5%7238.4%7048.7%5868.8%5015.4%3828.5%52
Canin Jefferson-1.544106.744108.24648.3%3433.5%6215.3%6033.2%5850.6%5068.1%4616.5%4630.3%46
DarKaun King26.386127.386100.96654.7%6641.1%8412.6%7826.9%4045.6%7269.9%5414.7%3229.4%50
Kevin de Kovachich-5.038107.446112.43649.4%4031.0%5014.5%6632.2%5655.8%2669.3%5218.1%5828.7%52
Israel Jenrette-31.2881.26112.33637.3%625.7%3016.4%5220.4%2255.2%2859.6%1622.2%8231.0%44

Player OFF

What the team did while each player sat.

EfficiencyFour FactorsOpponent
Jacari Lane-5.63899.228104.85645.6%2431.5%5217.4%4433.1%5848.2%6270.6%5815.3%3830.0%48
Corneilous Williams2.852114.362111.53851.3%5032.8%5813.0%7628.5%4451.3%4865.1%3416.5%4631.6%42
Will Soucie9.062116.468107.54851.3%5037.3%7414.3%6637.5%6851.1%4868.8%4816.8%4825.5%62
Taye Fields6.258116.366110.14252.5%5431.3%5212.5%8031.7%5451.8%4471.0%6015.5%3831.0%44
Daniel Ortiz9.162111.756102.76050.3%4633.2%5813.6%7232.6%5849.4%5667.8%4418.9%6428.1%54
Donte Bacchus8.562115.364106.75050.7%4635.3%6812.8%7625.6%3652.2%4269.5%5218.4%6027.8%54
Canin Jefferson16.974122.380105.45452.7%5637.0%7411.9%8230.5%5250.4%5069.8%5417.2%5026.8%58
DarKaun King8.262115.264107.05050.7%4635.1%6813.2%7432.0%5651.0%4869.1%5017.2%5028.0%54
Kevin de Kovachich11.466117.370105.95251.3%4836.1%7013.0%7631.5%5449.9%5469.2%5016.9%4828.1%54
Israel Jenrette13.670119.574105.95252.3%5436.7%7212.9%7632.5%5850.1%5070.0%5416.5%4627.9%54
How to read this

An on/off split is not a rating of the player. It is what the team did with him on the floor and with him off it, which also carries whoever replaced him, whoever he played alongside, and who the opponent had out there at the time. Two players on the same team can trade the same minutes and both look good, or both look bad, for reasons neither controls.

Players need 100 possessions both on and off the floor to appear. Both sides, not either: a starter who never sits has no off-court sample, and his difference would be the team measured against nothing.

In ON/OFF Difference, percentage columns are shown as points of difference, and each row is ranked against every qualifying player in Division I (3,990 of them) rather than against team ratings: a +7 net rating is a good lineup, a +7 net swing is an enormous one. Player ON and Player OFF are ranked against Division I five-man units instead, because those are ordinary team rates.

Sorting any of the three tables reorders all three, so a player stays on the same line throughout.