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Shooting
vs D-ITrue Shooting %
54.0%#249
Effective FG %
50.9%#224
3-Point %
38.4%#12
3PAR
35.0%#272
FTAR
35.4%#169
Assist %
52.5%#177
Shot Profile
vs D-IRim rateshare of shots at the rim
38.2%#216
Rim FG %
51.2%#344
Mid-range ratethe least efficient shot
27.0%#299
Mid-range FG %
37.0%#208
Corner 3 shareof all threes taken
15.0%#312
Corner 3 FG %
40.2%#59
Above-break 3 FG %
39.2%#5
Shot clock
30 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
30 gamesCreated byFinished by
Levine is the least-assisted finisher — 90% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
