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Rhode Island17-13

A10Coach: Archie Miller

17-13NET#149

Net Rtg, on the floor minus off it. Players with 100 possessions each way

Players
Columns

ON/OFF Difference

How the team's numbers change with each player on the floor. Ranked against every qualifying player in Division I.

EfficiencyFour FactorsOpponent
Sebastian Thomas−0.350+0.554+0.944−2.130+2.674−2.684−6.318+0.840−1.040−0.640−11.494
Jamarques Lawrence−9.620−6.120+3.530+0.758−4.018+1.528−6.518+5.46+7.598−0.248+5.122
Jaden House−7.924+2.766+10.66+1.060−4.316−1.470+9.092+1.038−7.44−0.936+7.214
David Green+3.664+6.884+3.332+4.892−7.84−3.692−7.016+0.246−2.924−1.330−5.578
Javonte Brown−1.644−4.130−2.564+1.162−1.736+1.032−11.06−0.150+1.870+0.560−9.792
David Fuchs−5.630+1.962+7.514−0.148+1.060+0.936+11.996+3.118−2.626−0.838+5.620
Cam Estevez−1.446+2.968+4.326+2.072−2.132−0.862−1.244+1.236−2.328−0.936−0.754
Drissa Traore+0.252−8.214−8.388−7.04+6.094+2.120+4.576−2.172+3.684+2.082+3.630
Tyonne Farrell+16.296+1.458−14.898−3.518+8.898−0.252+0.152−5.894+3.784+0.356−8.588
Quentin Diboundje+11.188+2.464−8.788+1.466+6.094+2.616+5.180−5.894−0.150+2.788+13.04

Player ON

What the team did while each player was on the floor.

EfficiencyFour FactorsOpponent
Sebastian Thomas2.452108.348105.95251.8%5230.7%5017.8%4040.1%7449.6%5670.4%5616.1%4229.7%48
Jamarques Lawrence-0.246106.544106.75052.3%5429.2%4418.6%3639.1%7251.0%4872.8%6816.1%4232.8%40
Jaden House-0.146109.150109.14452.4%5429.0%4217.8%4243.9%8049.8%5468.2%4615.9%4233.6%38
David Green3.854110.754107.05053.8%6227.4%3616.9%4838.4%7049.5%5669.5%5215.7%4029.4%50
Javonte Brown1.650106.242104.55652.6%5629.5%4418.7%3435.5%6449.4%5671.4%6016.4%4426.6%58
David Fuchs-0.446109.250109.64452.0%5230.9%5018.6%3447.2%8451.1%4869.1%5015.8%4034.2%36
Cam Estevez1.650110.152108.54653.3%6029.0%4217.7%4240.2%7450.2%5069.1%5015.6%4030.9%44
Drissa Traore2.652102.53499.96847.2%3034.5%6419.6%2844.1%8048.0%6273.0%6817.6%5433.9%38
Tyonne Farrell14.672109.35094.67649.5%4036.8%7218.0%4041.0%7645.1%7473.2%7016.4%4425.0%64
Quentin Diboundje11.266110.25298.97053.2%5835.1%6820.2%2445.0%8244.9%7470.4%5618.3%5841.8%20

Player OFF

What the team did while each player sat.

EfficiencyFour FactorsOpponent
Sebastian Thomas2.852107.846105.05453.9%6228.1%4020.4%2446.4%8448.8%5871.3%6016.7%4641.1%22
Jamarques Lawrence9.464112.658103.26051.6%5033.2%5817.1%4645.6%8245.7%7265.3%3616.3%4427.7%54
Jaden House7.860106.44298.67051.4%5033.2%5819.1%3234.9%6448.8%5875.6%7816.8%4826.4%58
David Green0.246103.936103.75849.0%3835.2%6820.5%2445.4%8249.3%5672.4%6617.0%4834.9%34
Javonte Brown3.352110.352107.05051.5%5031.2%5217.7%4246.5%8449.5%5669.6%5415.9%4236.2%30
David Fuchs5.256107.346102.26252.1%5429.9%4617.8%4235.3%6448.0%6271.8%6216.6%4628.7%52
Cam Estevez3.052107.144104.25651.3%5031.1%5218.5%3641.4%7649.0%5871.3%6016.5%4631.6%42
Drissa Traore2.452110.754108.34654.2%6228.5%4017.6%4239.6%7450.1%5069.4%5215.6%3830.3%46
Tyonne Farrell-1.644107.946109.54453.0%5828.0%3818.2%3840.9%7650.9%5069.5%5216.1%4233.5%38
Quentin Diboundje0.146107.746107.64851.8%5229.1%4417.6%4239.9%7450.6%5070.5%5615.6%4028.7%52
How to read this

An on/off split is not a rating of the player. It is what the team did with him on the floor and with him off it, which also carries whoever replaced him, whoever he played alongside, and who the opponent had out there at the time. Two players on the same team can trade the same minutes and both look good, or both look bad, for reasons neither controls.

Players need 100 possessions both on and off the floor to appear. Both sides, not either: a starter who never sits has no off-court sample, and his difference would be the team measured against nothing.

In ON/OFF Difference, percentage columns are shown as points of difference, and each row is ranked against every qualifying player in Division I (3,990 of them) rather than against team ratings: a +7 net rating is a good lineup, a +7 net swing is an enormous one. Player ON and Player OFF are ranked against Division I five-man units instead, because those are ordinary team rates.

Sorting any of the three tables reorders all three, so a player stays on the same line throughout.