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Shooting
vs D-ITrue Shooting %
53.4%#244
Effective FG %
48.9%#294
3-Point %
31.4%#312
3PAR
45.7%#49
FTAR
31.1%#230
Assist %
51.0%#218
Shot Profile
vs D-IRim rateshare of shots at the rim
25.1%#359
Rim FG %
60.1%#56
Mid-range ratethe least efficient shot
29.4%#272
Mid-range FG %
35.4%#245
Corner 3 shareof all threes taken
17.1%#239
Corner 3 FG %
38.2%#103
Above-break 3 FG %
30.0%#327
Shot clock
32 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
32 gamesCreated byFinished by
Tyne is the least-assisted finisher — 73% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
