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Shooting
vs D-ITrue Shooting %
56.0%#139
Effective FG %
52.2%#160
3-Point %
33.3%#216
3PAR
45.9%#50
FTAR
35.7%#162
Assist %
58.6%#50
Shot Profile
vs D-IRim rateshare of shots at the rim
45.3%#36
Rim FG %
56.4%#196
Mid-range ratethe least efficient shot
9.5%#6
Mid-range FG %
34.6%#281
Corner 3 shareof all threes taken
15.9%#287
Corner 3 FG %
32.9%#271
Above-break 3 FG %
32.3%#227
Shot clock
34 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
34 gamesCreated byFinished by
Coo. Campbell is the least-assisted finisher — 82% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
