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Shooting
vs D-ITrue Shooting %
52.9%#250
Effective FG %
49.6%#249
3-Point %
33.6%#208
3PAR
42.2%#60
FTAR
31.6%#162
Assist %
46.1%#313
Shot Profile
vs D-IRim rateshare of shots at the rim
32.6%#273
Rim FG %
60.6%#54
Mid-range ratethe least efficient shot
24.7%#139
Mid-range FG %
34.4%#235
Corner 3 shareof all threes taken
13.4%#296
Corner 3 FG %
40.4%#79
Above-break 3 FG %
35.5%#98
Shot clock
22 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
22 gamesCreated byFinished by
Stute is the least-assisted finisher — 100% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
