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Shooting
vs D-ITrue Shooting %
53.4%#220
Effective FG %
50.4%#211
3-Point %
37.3%#31
3PAR
43.4%#43
FTAR
28.2%#278
Assist %
49.6%#222
Shot Profile
vs D-IRim rateshare of shots at the rim
34.1%#233
Rim FG %
50.5%#327
Mid-range ratethe least efficient shot
22.3%#85
Mid-range FG %
32.7%#276
Corner 3 shareof all threes taken
19.5%#131
Corner 3 FG %
31.0%#254
Above-break 3 FG %
38.1%#34
Shot clock
16 gamesA full turn is the thirty-second clock. How far a band reaches is how often the shot came from that stretch; the number under it is what those shots returned per attempt.
Offense
Defense
Fill is this team's shooting against the D-I average for that stretch of the clock — on the defensive dial, green means opponents shot worse. The dashed arc is where D-I's own share of shots sits on the same scale. Points per shot excludes free throws.
Assist network
16 gamesCreated byFinished by
Bamba is the least-assisted finisher — 86% of rim makes unassisted. HoverTap a band or a name for the detail; click to keep it. (14 biggest connections shown.)
