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Bethune Cookman16-15

SWACCoach: Reggie Theus

16-15NET#265

Net Rtg, on the floor minus off it. Players with 100 possessions each way

Players
Columns

ON/OFF Difference

How the team's numbers change with each player on the floor. Ranked against every qualifying player in Division I.

EfficiencyFour FactorsOpponent
Jakobi Heady+35.9100+23.0100−12.896+13.0100+3.078−2.180+10.294−0.554+8.7100+4.298−15.298
Quentin Heady−8.620−4.626+4.026−0.150−3.024+2.712−6.120+1.632−6.56+0.356−3.368
Arterio Morris+5.272+6.884+1.640−1.238+9.4100−1.876+14.098−0.150−1.930−1.230+8.710
Daniel Rouzan+5.872+7.888+2.036+1.566−3.620−4.496−1.642+1.038+0.050+1.474−4.272
Seneca Willoughby+9.284+8.490−0.854+2.880+1.364−2.686+2.868−0.958+1.870−0.738−4.774
Ariel Bland+1.456−0.946−2.362−0.050+6.094+2.910+1.258−2.574+3.684−2.416+5.122
Tyler Andrews+10.086−0.648−10.692+2.880−2.232+2.712−3.730−3.884+4.288+3.494−1.258
Jordan Johnson−19.06−12.16+6.914−3.320−4.416+2.910−4.626+1.730−3.220−3.110+3.032
Rickey Mitchell Jr.−35.02−19.32+15.60−11.82−4.814−2.484−14.72+9.70−2.030−0.640+4.226
Doctor Bradley+34.6100+11.996−22.798+3.384+3.684−3.792+10.896−10.498+5.092+4.898−6.382

Player ON

What the team did while each player was on the floor.

EfficiencyFour FactorsOpponent
Jakobi Heady0.346106.038105.75452.8%5230.4%5219.0%2642.1%7049.9%5869.3%4616.2%5037.0%36
Quentin Heady-7.034101.628108.64651.2%4428.9%4620.2%2038.7%6450.5%5266.0%3215.8%4837.7%34
Arterio Morris-2.142105.738107.84850.8%4233.2%6218.6%3045.8%7650.0%5867.5%3815.3%4442.0%26
Daniel Rouzan-1.542106.640108.14851.9%4828.5%4417.4%3640.3%6650.4%5268.2%4216.3%5037.0%36
Seneca Willoughby0.246107.140106.85252.5%5230.6%5218.0%3242.2%7049.6%5869.0%4615.4%4436.7%36
Ariel Bland-3.340102.832106.15451.2%4433.0%6220.7%1841.5%6848.8%6069.9%4814.5%3841.4%26
Tyler Andrews1.948102.932101.06652.9%5228.7%4620.8%1638.7%6447.7%6670.8%5217.7%6238.1%34
Jordan Johnson-15.42295.918111.34049.2%3627.4%4021.0%1638.1%6251.0%5066.3%3213.9%3240.6%28
Rickey Mitchell Jr.-32.7887.310120.12241.7%1226.2%3417.2%3829.0%3858.0%2066.5%3215.2%4442.3%26
Doctor Bradley25.984113.55887.68854.0%5833.1%6216.1%4850.2%8241.0%8872.5%6219.8%7433.3%44

Player OFF

What the team did while each player sat.

EfficiencyFour FactorsOpponent
Jakobi Heady-35.6882.96118.52439.8%827.5%4021.0%1631.9%4650.4%5260.6%1612.0%2252.2%12
Quentin Heady1.648106.238104.75651.3%4431.9%5817.5%3644.8%7449.0%6072.5%6215.5%4641.0%28
Arterio Morris-7.33498.924106.25252.0%5023.8%2620.4%1831.8%4650.1%5269.5%4816.5%5233.2%46
Daniel Rouzan-7.33498.824106.15450.3%4232.1%6021.7%1441.8%7049.4%5868.2%4214.9%4041.2%26
Seneca Willoughby-9.03098.724107.75049.7%3629.3%4820.6%1839.4%6450.5%5267.2%3816.1%5041.4%26
Ariel Bland-4.638103.834108.44851.2%4427.0%3817.8%3440.3%6651.2%5066.4%3216.9%5636.3%38
Tyler Andrews-8.132103.532111.64050.1%4230.9%5418.1%3242.4%7051.5%4866.5%3214.3%3639.3%30
Jordan Johnson3.652108.044104.55652.5%5231.8%5818.1%3242.7%7049.3%5869.5%4816.9%5637.6%34
Rickey Mitchell Jr.2.250106.740104.55653.5%5631.1%5419.6%2243.7%7448.3%6268.5%4415.8%4838.1%34
Doctor Bradley-8.732101.628110.34250.8%4229.5%4819.7%2239.4%6451.4%4867.5%3815.0%4239.7%30
How to read this

An on/off split is not a rating of the player. It is what the team did with him on the floor and with him off it, which also carries whoever replaced him, whoever he played alongside, and who the opponent had out there at the time. Two players on the same team can trade the same minutes and both look good, or both look bad, for reasons neither controls.

Players need 100 possessions both on and off the floor to appear. Both sides, not either: a starter who never sits has no off-court sample, and his difference would be the team measured against nothing.

In ON/OFF Difference, percentage columns are shown as points of difference, and each row is ranked against every qualifying player in Division I (4,026 of them) rather than against team ratings: a +7 net rating is a good lineup, a +7 net swing is an enormous one. Player ON and Player OFF are ranked against Division I five-man units instead, because those are ordinary team rates.

Sorting any of the three tables reorders all three, so a player stays on the same line throughout.