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McNeese St.26-7

SouthlandCoach: Will Wade

26-7NET#53

Net Rtg, on the floor minus off it. Players with 100 possessions each way

Players
Columns

ON/OFF Difference

How the team's numbers change with each player on the floor. Ranked against every qualifying player in Division I.

EfficiencyFour FactorsOpponent
Javohn Garcia+13.392+13.598+0.248+3.886−1.538−5.898+2.768+0.940+1.262+0.458+0.148
Joe Charles+9.284+7.486−1.860+3.886−4.814−2.078+4.676+2.226+4.488−0.544−6.782
Christian Shumate−1.644+0.452+2.038+1.668−2.826−1.166−3.332+1.136−3.916+0.966−4.674
DJ Richards Jr.−5.132−3.334+1.838−1.930−3.720−1.470+1.662+3.516+5.092−0.544−2.664
Quadir Copeland+6.776+2.264−4.574+3.182−3.918−1.066−3.332−2.476−1.634+0.662−7.284
Brandon Murray−3.538+1.258+4.824+0.556+3.178+1.034+7.688+0.148−5.110+0.254+3.430
Sincere Parker−1.146−5.324−4.272−6.56+4.888−0.352−0.052−3.584+2.474−1.824+0.050
Bryant Selebangue−5.830−5.722+0.148−3.220+5.892+3.38−4.526−1.566+0.354−1.428+3.530
T'Johnn Brown−2.840−6.420−3.670−0.644+2.574+4.44−3.332−2.778−0.050+0.356+8.410
Omar Cooper−8.920−6.620+2.436+0.658−0.348+5.02+0.354+3.218−3.420+6.1100+8.810

Player ON

What the team did while each player was on the floor.

EfficiencyFour FactorsOpponent
Javohn Garcia21.280120.87699.66854.3%6437.4%7415.0%6235.8%6647.9%6266.5%3822.3%8230.9%44
Joe Charles20.380119.47499.17054.4%6436.3%7016.0%5436.4%6848.3%6267.5%4422.1%8029.1%50
Christian Shumate17.376117.470100.26853.7%6237.0%7416.2%5234.1%6248.0%6265.1%3422.5%8229.6%48
DJ Richards Jr.15.672115.966100.36652.5%5436.2%7016.0%5435.8%6649.2%5668.5%4822.0%8029.7%48
Quadir Copeland20.780118.37297.57254.7%6436.0%7016.1%5433.6%6046.6%6865.5%3622.5%8227.8%54
Brandon Murray16.074117.970101.96253.5%6039.3%8017.0%4638.8%7247.7%6463.8%3022.3%8232.5%40
Sincere Parker17.176114.36297.27249.7%4040.4%8216.4%5235.1%6445.7%7267.5%4421.2%7630.9%44
Bryant Selebangue14.070113.66099.66851.2%4841.5%8618.7%3432.1%5646.7%6866.4%3821.3%7633.2%38
T'Johnn Brown15.674112.55896.97452.8%5639.7%8019.9%2632.5%5845.7%7266.2%3822.4%8237.3%28
Omar Cooper9.864111.556101.76453.9%6237.5%7421.0%2035.4%6450.6%5063.2%2627.7%9638.8%26

Player OFF

What the team did while each player sat.

EfficiencyFour FactorsOpponent
Javohn Garcia7.960107.34699.46850.4%4638.9%7820.8%2233.0%5847.0%6665.4%3621.9%8030.9%44
Joe Charles11.166111.956100.86650.6%4641.2%8418.0%4031.8%5446.1%7063.1%2622.6%8235.8%32
Christian Shumate18.978117.06898.17252.2%5439.8%8017.3%4437.4%6846.9%6669.0%5021.6%7834.2%36
DJ Richards Jr.20.680119.27498.67054.4%6440.0%8017.3%4434.2%6245.7%7263.5%2822.5%8232.4%40
Quadir Copeland14.070116.166102.16251.6%5040.0%8017.1%4637.0%6849.0%5667.1%4221.9%8035.0%34
Brandon Murray19.678116.76897.17453.0%5836.2%7016.0%5431.2%5447.6%6468.9%5022.1%8029.1%50
Sincere Parker18.276119.674101.46456.2%7235.6%6816.7%4835.1%6449.2%5665.2%3423.0%8430.9%44
Bryant Selebangue19.778119.37499.56854.4%6435.7%7015.4%6036.6%6848.2%6266.1%3822.7%8429.7%48
T'Johnn Brown18.478118.972100.56653.4%6037.2%7415.5%5835.9%6648.3%6066.2%3822.1%8228.8%52
Omar Cooper18.778118.07299.36853.2%5837.8%7616.0%5435.0%6447.3%6666.6%3821.5%7830.0%46
How to read this

An on/off split is not a rating of the player. It is what the team did with him on the floor and with him off it, which also carries whoever replaced him, whoever he played alongside, and who the opponent had out there at the time. Two players on the same team can trade the same minutes and both look good, or both look bad, for reasons neither controls.

Players need 100 possessions both on and off the floor to appear. Both sides, not either: a starter who never sits has no off-court sample, and his difference would be the team measured against nothing.

In ON/OFF Difference, percentage columns are shown as points of difference, and each row is ranked against every qualifying player in Division I (3,990 of them) rather than against team ratings: a +7 net rating is a good lineup, a +7 net swing is an enormous one. Player ON and Player OFF are ranked against Division I five-man units instead, because those are ordinary team rates.

Sorting any of the three tables reorders all three, so a player stays on the same line throughout.